Weather effect
Grains and field crops soak up the sunshine.
| Condition | Bonus to level-plus-mastery HP |
|---|---|
| Base matching weather | +15% |
| With Level 25 Windmill | +22.5% |
| At combined +100% weather-strength cap | +30% |
| Nonmatching seed | No weather bonus; no weather penalty |
Weather affinity is a positive bonus, not a penalty to other crops. It is recorded at planting. When the sky changes later, a growing crop keeps its recorded bonus. Windmill and companions strengthen the weather-bonus portion, not all of the original HP.
Seeds that match Clear Skies
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| Seed | Rarity | Base HP | Base grow time | Level 1 weather HP |
|---|---|---|---|---|
| Wheat | Common | 120 | 1h | 138 |
| Yellow Onion | Common | 684 | 6h | 786 |
| Oats | Common | 864 | 8h | 993 |
| Sweet Corn | Uncommon | 200 | 1h | 229 |
| Pumpkin | Uncommon | 760 | 4h | 873 |
| Barley | Uncommon | 2160 | 12h | 2484 |
| Cotton | Rare | 1881 | 6h | 2163 |
| Golden Kiwi | Epic | 3135 | 6h | 3605 |
| Titan Tomato | Legendary | 557 | 30m | 640 |
| Golden Pumpkin | Legendary | 920 | 1h | 1058 |
| Genesis Grain | Mythical | 1550 | 1h | 1782 |
Weather timing
Weather changes with six-hour Harvest Pools. The repeating sequence is Rainy → Clear Skies → Heat Wave → Cool Front → High Winds → Celestial Night. Because it has six stages, a full sequence takes 36 hours, not one calendar day. The in-game weather display shows the active stage and countdown.