What is Yellow Onion?

Yellow Onion is a common, passive-cadence permanent seed in the root family. One owned copy supports one simultaneous planting. Harvesting returns that copy to availability; it does not consume the seed.

PropertyValue
RarityCommon
Acquisition1,500 Farm Coins
Base growing time6h
Base HP per produce684
Base HP/hour per plot114
Weather affinityClear Skies (+15%)
Generation1
Seed level cap10
Mastery cap20
SeasonNot restricted to a named Harvest Pass

Planting and harvesting explains available seed copies, timers and freshness. Seed upgrades and Crop Mastery are separate systems.

Where to get it

Buy additional copies in the Farm Coin Shop. Find Yellow Onion in the seed list (use its name or rarity filter), then choose Buy copy and confirm. One permanent copy costs 1,500 Farm Coins. Buying a copy is different from paying to upgrade its level.

Once acquired, look for this seed on Seeds or in an empty plot’s planting menu. If all copies are planted, wait for a harvest or obtain another copy; produce in the Barn is not a seed copy. All item sources explains the different shops and reward routes.

Seed levels and exact upgrade prices

“Cost to reach” is the one-step purchase from the preceding level; Level 1 is the starting state. Cumulative cost excludes buying the seed. HP/hour assumes instant replanting, one produce per harvest, no mastery, no matching weather, and no building or companion effects. The farm-level requirement applies to purchasing that level.

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All ten Yellow Onion seed levels
LevelCost to reach (coins)Cumulative coinsHP eachGrowing timeHP/hourFarm level required
1006846h1141
21001007255h 52m 48s123.29931
31402407665h 45m 36s132.98612
42004408075h 38m 24s143.08513
52807208485h 31m 12s153.62324
63901,1108895h 24m164.62965
75401,6509305h 16m 48s176.13646
87602,4109715h 9m 36s188.17837
91,0603,4701,0125h 2m 24s200.79378
101,4804,9501,0534h 55m 12s214.02449

Mastery requirements and points

These are raw harvest-equivalent requirements without Greenhouse, Supplier or companion progress. Mastery adds points from the seed’s original base HP, not from the upgraded level value. The percentage column describes that original base; integer rounding can make the exact points slightly higher.

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Mastery thresholds for Yellow Onion
Mastery levelAdditional progressTotal progressAdded HP eachBase-point bonus
00000%
144142%
2610284%
3919426%
41433558%
520536910%
630838312%
7461299614%
86819711016%
910330012418%
1015445413720%
1123168515122%
123461,03116524%
135191,55017826%
147782,32819228%
151,1683,49620630%
161,7525,24821932%
172,6277,87523334%
183,94111,81624736%
195,91217,72826038%
208,86726,59527440%

A clearly defined maximum-seed example

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ScenarioHP eachTimeHP/hour
Level 10, Mastery 20, matching weather; no buildings/companions, Level 1 plot1,5264h 55m 12s310.1626

This is not the maximum possible farm output. Plot yield, pond reductions, Windmill strength, active companions, late harvesting, fertilizer and downtime change actual results. Harvest Point calculations explains the rounding and order of operations.

Common questions

Why is inventory worth less than the seed card? An older crop retains its planting-time stats and can lose value if harvested after its Perfect Harvest window. Inventory shows its recorded HP per item. A new seed upgrade does not retroactively alter an already growing crop.

Does a higher-yield plot give extra seed copies? No. It gives extra produce. One crop harvest still advances base mastery once, regardless of how many produce items it yields.