What is Oats?

Oats is a common, overnight-cadence permanent seed in the grain family. One owned copy supports one simultaneous planting. Harvesting returns that copy to availability; it does not consume the seed.

PropertyValue
RarityCommon
Acquisition1,800 Farm Coins
Base growing time8h
Base HP per produce864
Base HP/hour per plot108
Weather affinityClear Skies (+15%)
Generation1
Seed level cap10
Mastery cap20
SeasonNot restricted to a named Harvest Pass

Planting and harvesting explains available seed copies, timers and freshness. Seed upgrades and Crop Mastery are separate systems.

Where to get it

Buy additional copies in the Farm Coin Shop. Find Oats in the seed list (use its name or rarity filter), then choose Buy copy and confirm. One permanent copy costs 1,800 Farm Coins. Buying a copy is different from paying to upgrade its level.

Once acquired, look for this seed on Seeds or in an empty plot’s planting menu. If all copies are planted, wait for a harvest or obtain another copy; produce in the Barn is not a seed copy. All item sources explains the different shops and reward routes.

Seed levels and exact upgrade prices

“Cost to reach” is the one-step purchase from the preceding level; Level 1 is the starting state. Cumulative cost excludes buying the seed. HP/hour assumes instant replanting, one produce per harvest, no mastery, no matching weather, and no building or companion effects. The farm-level requirement applies to purchasing that level.

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All ten Oats seed levels
LevelCost to reach (coins)Cumulative coinsHP eachGrowing timeHP/hourFarm level required
1008648h1081
21001009157h 50m 24s116.70921
31402409677h 40m 48s125.91152
42004401,0197h 31m 12s135.50533
52807201,0717h 21m 36s145.51634
63901,1101,1237h 12m155.97225
75401,6501,1757h 2m 24s166.90346
87602,4101,2266h 52m 48s178.19777
91,0603,4701,2786h 43m 12s190.17868
101,4804,9501,3306h 33m 36s202.74399

Mastery requirements and points

These are raw harvest-equivalent requirements without Greenhouse, Supplier or companion progress. Mastery adds points from the seed’s original base HP, not from the upgraded level value. The percentage column describes that original base; integer rounding can make the exact points slightly higher.

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Mastery thresholds for Oats
Mastery levelAdditional progressTotal progressAdded HP eachBase-point bonus
00000%
133182%
258354%
3715526%
41025708%
515408710%
6236310412%
7349712114%
85114813916%
97722515618%
1011534017320%
1117351319122%
1225977220824%
133891,16122526%
145841,74524228%
158762,62126030%
161,3143,93527732%
171,9715,90629434%
182,9568,86231236%
194,43413,29632938%
206,65119,94734640%

A clearly defined maximum-seed example

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ScenarioHP eachTimeHP/hour
Level 10, Mastery 20, matching weather; no buildings/companions, Level 1 plot1,9276h 33m 36s293.75

This is not the maximum possible farm output. Plot yield, pond reductions, Windmill strength, active companions, late harvesting, fertilizer and downtime change actual results. Harvest Point calculations explains the rounding and order of operations.

Common questions

Why is inventory worth less than the seed card? An older crop retains its planting-time stats and can lose value if harvested after its Perfect Harvest window. Inventory shows its recorded HP per item. A new seed upgrade does not retroactively alter an already growing crop.

Does a higher-yield plot give extra seed copies? No. It gives extra produce. One crop harvest still advances base mastery once, regardless of how many produce items it yields.