What is Ruby Rhubarb?

Ruby Rhubarb is a rare, overnight-cadence permanent seed in the berry family. One owned copy supports one simultaneous planting. Harvesting returns that copy to availability; it does not consume the seed.

PropertyValue
RarityRare
Acquisition80,000 Farm Coins
Base growing time12h
Base HP per produce3,564
Base HP/hour per plot297
Weather affinityCool Front (+20%)
Generation1
Seed level cap10
Mastery cap20
SeasonNot restricted to a named Harvest Pass

Planting and harvesting explains available seed copies, timers and freshness. Seed upgrades and Crop Mastery are separate systems.

Where to get it

Buy additional copies in the Farm Coin Shop. Find Ruby Rhubarb in the seed list (use its name or rarity filter), then choose Buy copy and confirm. One permanent copy costs 80,000 Farm Coins. Buying a copy is different from paying to upgrade its level.

Once acquired, look for this seed on Seeds or in an empty plot’s planting menu. If all copies are planted, wait for a harvest or obtain another copy; produce in the Barn is not a seed copy. All item sources explains the different shops and reward routes.

Seed levels and exact upgrade prices

“Cost to reach” is the one-step purchase from the preceding level; Level 1 is the starting state. Cumulative cost excludes buying the seed. HP/hour assumes instant replanting, one produce per harvest, no mastery, no matching weather, and no building or companion effects. The farm-level requirement applies to purchasing that level.

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All ten Ruby Rhubarb seed levels
LevelCost to reach (coins)Cumulative coinsHP eachGrowing timeHP/hourFarm level required
1003,56412h2971
22,0002,0003,77711h 45m 36s321.17351
32,8004,8003,99111h 31m 12s346.4412
43,9208,7204,20511h 16m 48s372.78373
55,49014,2104,41911h 2m 24s400.27174
67,69021,9004,63310h 48m428.98155
710,76032,6604,84710h 33m 36s458.99626
815,06047,7205,06010h 19m 12s490.31017
921,09068,8105,27410h 4m 48s523.21438
1029,52098,3305,4889h 50m 24s557.72369

Mastery requirements and points

These are raw harvest-equivalent requirements without Greenhouse, Supplier or companion progress. Mastery adds points from the seed’s original base HP, not from the upgraded level value. The percentage column describes that original base; integer rounding can make the exact points slightly higher.

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Mastery thresholds for Ruby Rhubarb
Mastery levelAdditional progressTotal progressAdded HP eachBase-point bonus
00000%
133722%
2581434%
37152146%
410252868%
5154035710%
6236342812%
7349749914%
85114857116%
97722564218%
1011534071320%
1117351378522%
1225977285624%
133891,16192726%
145841,74599828%
158762,6211,07030%
161,3143,9351,14132%
171,9715,9061,21234%
182,9568,8621,28436%
194,43413,2961,35538%
206,65119,9471,42640%

A clearly defined maximum-seed example

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ScenarioHP eachTimeHP/hour
Level 10, Mastery 20, matching weather; no buildings/companions, Level 1 plot8,2969h 50m 24s843.0894

This is not the maximum possible farm output. Plot yield, pond reductions, Windmill strength, active companions, late harvesting, fertilizer and downtime change actual results. Harvest Point calculations explains the rounding and order of operations.

Common questions

Why is inventory worth less than the seed card? An older crop retains its planting-time stats and can lose value if harvested after its Perfect Harvest window. Inventory shows its recorded HP per item. A new seed upgrade does not retroactively alter an already growing crop.

Does a higher-yield plot give extra seed copies? No. It gives extra produce. One crop harvest still advances base mastery once, regardless of how many produce items it yields.