What is Bloodmoon Pomegranate?

Bloodmoon Pomegranate is a mythical, passive-cadence permanent seed in the fruit family. One owned copy supports one simultaneous planting. Harvesting returns that copy to availability; it does not consume the seed.

PropertyValue
RarityMythical
AcquisitionCXL Shop
Base growing time4h
Base HP per produce8,602
Base HP/hour per plot2,150.5
Weather affinityCelestial Night (+25%)
Generation3
Seed level cap10
Mastery cap20
SeasonNot restricted to a named Harvest Pass

Planting and harvesting explains available seed copies, timers and freshness. Seed upgrades and Crop Mastery are separate systems.

Where to get it

Open Bloodmoon Pomegranate in the CXL Shop, sign in to CXL Games, and make sure the correct CryptoCrops farm is linked before checkout. After confirmed payment and delivery, the permanent seed appears on Seeds and in the planting menu. The live product page shows its price and availability.

Once acquired, look for this seed on Seeds or in an empty plot’s planting menu. If all copies are planted, wait for a harvest or obtain another copy; produce in the Barn is not a seed copy. All item sources explains the different shops and reward routes.

Seed levels and exact upgrade prices

“Cost to reach” is the one-step purchase from the preceding level; Level 1 is the starting state. Cumulative cost excludes buying the seed. HP/hour assumes instant replanting, one produce per harvest, no mastery, no matching weather, and no building or companion effects. The farm-level requirement applies to purchasing that level.

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All ten Bloodmoon Pomegranate seed levels
LevelCost to reach (coins)Cumulative coinsHP eachGrowing timeHP/hourFarm level required
1008,6024h2,150.51
216,00016,0009,1183h 55m 12s2,326.02041
322,40038,4009,6343h 50m 24s2,508.85422
431,36069,76010,1503h 45m 36s2,699.46813
543,910113,67010,6663h 40m 48s2,898.36964
661,470175,14011,1823h 36m3,106.11115
786,060261,20011,6983h 31m 12s3,323.29556
8120,480381,68012,2143h 26m 24s3,550.58147
9168,670550,35012,7303h 21m 36s3,788.69058
10236,130786,48013,2473h 16m 48s4,038.71959

Mastery requirements and points

These are raw harvest-equivalent requirements without Greenhouse, Supplier or companion progress. Mastery adds points from the seed’s original base HP, not from the upgraded level value. The percentage column describes that original base; integer rounding can make the exact points slightly higher.

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Mastery thresholds for Bloodmoon Pomegranate
Mastery levelAdditional progressTotal progressAdded HP eachBase-point bonus
00000%
1441732%
26103454%
39195176%
414336898%
5205386110%
630831,03312%
7461291,20514%
8681971,37716%
91033001,54918%
101544541,72120%
112316851,89322%
123461,0312,06524%
135191,5502,23726%
147782,3282,40928%
151,1683,4962,58130%
161,7525,2482,75332%
172,6277,8752,92534%
183,94111,8163,09736%
195,91217,7283,26938%
208,86726,5953,44140%

A clearly defined maximum-seed example

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ScenarioHP eachTimeHP/hour
Level 10, Mastery 20, matching weather; no buildings/companions, Level 1 plot20,8603h 16m 48s6,359.7561

This is not the maximum possible farm output. Plot yield, pond reductions, Windmill strength, active companions, late harvesting, fertilizer and downtime change actual results. Harvest Point calculations explains the rounding and order of operations.

Common questions

Why is inventory worth less than the seed card? An older crop retains its planting-time stats and can lose value if harvested after its Perfect Harvest window. Inventory shows its recorded HP per item. A new seed upgrade does not retroactively alter an already growing crop.

Does a higher-yield plot give extra seed copies? No. It gives extra produce. One crop harvest still advances base mastery once, regardless of how many produce items it yields.