Story-exclusive arrivals
When an eligible companion arrives, look near the farm entrance for an exclamation mark. Their arrival position adjusts around placed objects. Click them to begin dialogue in the game frame and finish the story to invite them to stay. Story species are not sold in the shop.
Farm chapters without story spoilers
Additional chapters unlock between arrival milestones, sometimes requiring particular companions to be owned. The journal tracks availability and progress. These chapters explain relationships and events around the farm, not an extra paid reward-farming loop.
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| Farm Level | Chapter | Required companions | Summary |
|---|---|---|---|
| 1 | The Gate You Came Back To | None | A letter, an overgrown farm, and the beginning of your new life. |
| 4 | The Almost Garden | Clover | Clover notices a corner you both overlooked. |
| 7 | The Night of the Loose Gate | Clover | A storm tests your patience rather than your harvest. |
| 11 | A Map With Two Names | Clover, Pip | Clover welcomes Pip, but his map misses an important place. |
| 13 | The Apple That Was Not Missing | Pip | An orchard investigation turns into a lesson about asking. |
| 16 | A Place for the Water | Clover, Pip | Two useful plans disagree beside the pond. |
| 21 | The Bed That Was Already Made | Clover, Pip, Rusty | The others show Rusty he does not have to earn his welcome. |
| 23 | Two Kinds of Careful | Pip, Rusty | A rushed orchard round leaves two companions frustrated. |
| 27 | The Page Gran Left Blank | Clover, Rusty | The farmer begins writing a story of their own. |
| 31 | The Workshop Welcome | Fern, Clover, Rusty | Fern’s organised arrival meets Clover’s very personal garden. |
| 33 | Whose Pile Is This? | Fern, Pip | Pip’s stored leaves turn out to be Fern’s carefully planned compost. |
| 37 | A Day Without Fixing | Fern, Rusty | Fern discovers that caring for a place includes resting in it. |
| 41 | A Welcome After Sunset | Luna, Pip, Fern | The farm makes room for someone with a different rhythm. |
| 43 | The Sounds We Give Names To | Luna, Rusty | Luna and Rusty learn why the same night feels different to each of them. |
| 47 | How Bright Is Home? | Clover, Fern, Luna | A new lantern creates an unexpected disagreement. |
| 50 | Room for One More Chapter | Aster, Luna, Clover, Pip, Rusty, Fern | The farm welcomes Aster and remembers how far everyone has come. |
| 1 | A Route Worth Returning To | Nova | Nova discovers a delivery route that always leads home. |
| 50 | One Last Round | Aster | Aster and the farmer decide what happens when the station grows quiet. |
| 1 | Care After the Harvest | Atlas | Atlas finds a quiet way to make every seed harvest a little better. |
Purchased companions have introductions too
Farm Coin and CXL Shop companions arrive with their own named introduction story after purchase and delivery. Their names are fixed. The dialogue identifies the farmer, narrator or companion speaker. Future appearance-customization options may vary with the released UI; story progression does not require buying a costume.