What is Green Beans?

Green Beans is a common, balanced-cadence permanent seed in the vegetable family. One owned copy supports one simultaneous planting. Harvesting returns that copy to availability; it does not consume the seed.

PropertyValue
RarityCommon
Acquisition900 Farm Coins
Base growing time2h
Base HP per produce240
Base HP/hour per plot120
Weather affinityRainy (+20%)
Generation1
Seed level cap10
Mastery cap20
SeasonNot restricted to a named Harvest Pass

Planting and harvesting explains available seed copies, timers and freshness. Seed upgrades and Crop Mastery are separate systems.

Where to get it

Buy additional copies in the Farm Coin Shop. Find Green Beans in the seed list (use its name or rarity filter), then choose Buy copy and confirm. One permanent copy costs 900 Farm Coins. Buying a copy is different from paying to upgrade its level.

Once acquired, look for this seed on Seeds or in an empty plot’s planting menu. If all copies are planted, wait for a harvest or obtain another copy; produce in the Barn is not a seed copy. All item sources explains the different shops and reward routes.

Seed levels and exact upgrade prices

“Cost to reach” is the one-step purchase from the preceding level; Level 1 is the starting state. Cumulative cost excludes buying the seed. HP/hour assumes instant replanting, one produce per harvest, no mastery, no matching weather, and no building or companion effects. The farm-level requirement applies to purchasing that level.

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All ten Green Beans seed levels
LevelCost to reach (coins)Cumulative coinsHP eachGrowing timeHP/hourFarm level required
1002402h1201
21001002541h 57m 36s129.59181
31402402681h 55m 12s139.58332
42004402831h 52m 48s150.53193
52807202971h 50m 24s161.4134
63901,1103121h 48m173.33335
75401,6503261h 45m 36s185.22736
87602,4103401h 43m 12s197.67447
91,0603,4703551h 40m 48s211.30958
101,4804,9503691h 38m 24s2259

Mastery requirements and points

These are raw harvest-equivalent requirements without Greenhouse, Supplier or companion progress. Mastery adds points from the seed’s original base HP, not from the upgraded level value. The percentage column describes that original base; integer rounding can make the exact points slightly higher.

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Mastery thresholds for Green Beans
Mastery levelAdditional progressTotal progressAdded HP eachBase-point bonus
00000%
18852%
21220104%
31838156%
42765208%
5411062410%
6611672912%
7912583414%
81373953916%
92056004418%
103089084820%
114611,3695322%
126922,0615824%
131,0383,0996326%
141,5574,6566828%
152,3356,9917230%
163,50310,4947732%
175,25515,7498234%
187,88223,6318736%
1911,82335,4549238%
2017,73553,1899640%

A clearly defined maximum-seed example

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ScenarioHP eachTimeHP/hour
Level 10, Mastery 20, matching weather; no buildings/companions, Level 1 plot5581h 38m 24s340.2439

This is not the maximum possible farm output. Plot yield, pond reductions, Windmill strength, active companions, late harvesting, fertilizer and downtime change actual results. Harvest Point calculations explains the rounding and order of operations.

Common questions

Why is inventory worth less than the seed card? An older crop retains its planting-time stats and can lose value if harvested after its Perfect Harvest window. Inventory shows its recorded HP per item. A new seed upgrade does not retroactively alter an already growing crop.

Does a higher-yield plot give extra seed copies? No. It gives extra produce. One crop harvest still advances base mastery once, regardless of how many produce items it yields.