What is Ancient Avocado?

Ancient Avocado is a legendary, overnight-cadence permanent seed in the fruit family. One owned copy supports one simultaneous planting. Harvesting returns that copy to availability; it does not consume the seed.

PropertyValue
RarityLegendary
AcquisitionFarm Frenzy medal shop
Base growing time12h
Base HP per produce9,936
Base HP/hour per plot828
Weather affinityRainy (+20%)
Generation1
Seed level cap10
Mastery cap20
SeasonNot restricted to a named Harvest Pass

Planting and harvesting explains available seed copies, timers and freshness. Seed upgrades and Crop Mastery are separate systems.

Where to get it

This variety is catalogued as an event seed, but it is not sold in the current Frenzy Medal Shop. No current event purchase is documented for it. Check future event announcements rather than looking for it in the ordinary Farm Coin Shop. Any already-owned copies remain usable.

Once acquired, look for this seed on Seeds or in an empty plot’s planting menu. If all copies are planted, wait for a harvest or obtain another copy; produce in the Barn is not a seed copy. All item sources explains the different shops and reward routes.

Seed levels and exact upgrade prices

“Cost to reach” is the one-step purchase from the preceding level; Level 1 is the starting state. Cumulative cost excludes buying the seed. HP/hour assumes instant replanting, one produce per harvest, no mastery, no matching weather, and no building or companion effects. The farm-level requirement applies to purchasing that level.

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All ten Ancient Avocado seed levels
LevelCost to reach (coins)Cumulative coinsHP eachGrowing timeHP/hourFarm level required
1009,93612h8281
210,00010,00010,53211h 45m 36s895.57821
314,00024,00011,12811h 31m 12s965.97222
419,60043,60011,72411h 16m 48s1,039.36173
527,44071,04012,32011h 2m 24s1,115.9424
638,420109,46012,91610h 48m1,195.92595
753,790163,25013,51210h 33m 36s1,279.54556
875,300238,55014,10910h 19m 12s1,367.15127
9105,420343,97014,70510h 4m 48s1,458.82948
10147,580491,55015,3019h 50m 24s1,554.97979

Mastery requirements and points

These are raw harvest-equivalent requirements without Greenhouse, Supplier or companion progress. Mastery adds points from the seed’s original base HP, not from the upgraded level value. The percentage column describes that original base; integer rounding can make the exact points slightly higher.

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Mastery thresholds for Ancient Avocado
Mastery levelAdditional progressTotal progressAdded HP eachBase-point bonus
00000%
1331992%
2583984%
37155976%
410257958%
5154099410%
623631,19312%
734971,39214%
8511481,59016%
9772251,78918%
101153401,98820%
111735132,18622%
122597722,38524%
133891,1612,58426%
145841,7452,78328%
158762,6212,98130%
161,3143,9353,18032%
171,9715,9063,37934%
182,9568,8623,57736%
194,43413,2963,77638%
206,65119,9473,97540%

A clearly defined maximum-seed example

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ScenarioHP eachTimeHP/hour
Level 10, Mastery 20, matching weather; no buildings/companions, Level 1 plot23,1319h 50m 24s2,350.7114

This is not the maximum possible farm output. Plot yield, pond reductions, Windmill strength, active companions, late harvesting, fertilizer and downtime change actual results. Harvest Point calculations explains the rounding and order of operations.

Common questions

Why is inventory worth less than the seed card? An older crop retains its planting-time stats and can lose value if harvested after its Perfect Harvest window. Inventory shows its recorded HP per item. A new seed upgrade does not retroactively alter an already growing crop.

Does a higher-yield plot give extra seed copies? No. It gives extra produce. One crop harvest still advances base mastery once, regardless of how many produce items it yields.