Purpose and how to use it

Keep more Harvest Pts when crops are harvested late.

The Silo reduces the penalty for harvesting late. It does not extend the Perfect Harvest timer and does not restore points on produce already harvested. At Level 25, it halves the ordinary late-harvest penalty; it does not add 50% to every harvest.

Click the building on your farm to open its menu. Moving a building changes its location, not its owned level. Farm editor placement rules explain entrances and walking access.

Where to get it

The Grain Silo is included with your farm at Level 1; you do not buy a separate building from the seed shop. Find it on My Farm and click its model to open its menu. If you stored or moved it, open Edit Farm → Buildings, select the owned building and place it again. Its level improvements are purchased from its own menu, not by buying another copy.

Every level: benefits, costs and requirements

Exact rule at building level L: Penalty reduction fraction = (L − 1) ÷ 48. Percentage displays are rounded to at most four decimal places; the fraction above defines the exact calculation.

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Complete Grain Silo upgrade table
LevelBenefitCost to reach (coins)Cumulative coinsFarm levelAppearance
10% less late-harvest penalty001Grain Store
22.0833% less late-harvest penalty1,5001,5001Grain Store
34.1667% less late-harvest penalty2,5004,0002Grain Store
46.25% less late-harvest penalty4,0008,0003Grain Store
58.3333% less late-harvest penalty6,00014,0004Loading Silo
610.4167% less late-harvest penalty8,50022,5004Loading Silo
712.5% less late-harvest penalty11,50034,0005Loading Silo
814.5833% less late-harvest penalty15,00049,0006Loading Silo
916.6667% less late-harvest penalty19,00068,0007Loading Silo
1018.75% less late-harvest penalty24,00092,0008Country Silo
1120.8333% less late-harvest penalty30,000122,0008Country Silo
1222.9167% less late-harvest penalty37,000159,0009Country Silo
1325% less late-harvest penalty45,000204,00010Country Silo
1427.0833% less late-harvest penalty54,000258,00011Country Silo
1529.1667% less late-harvest penalty64,000322,00012Farm Granary
1631.25% less late-harvest penalty76,000398,00012Farm Granary
1733.3333% less late-harvest penalty90,000488,00013Farm Granary
1835.4167% less late-harvest penalty106,000594,00014Farm Granary
1937.5% less late-harvest penalty124,000718,00015Farm Granary
2039.5833% less late-harvest penalty145,000863,00016Estate Granary
2141.6667% less late-harvest penalty169,0001,032,00016Estate Granary
2243.75% less late-harvest penalty196,0001,228,00017Estate Granary
2345.8333% less late-harvest penalty226,0001,454,00018Estate Granary
2447.9167% less late-harvest penalty260,0001,714,00019Estate Granary
2550% less late-harvest penalty300,0002,014,00020Harvest Granary

How bonuses combine

Building effects apply only to their named mechanic. Active companion effects combine with buildings under the game’s caps: late-penalty reduction 75%, weather-bonus strength increase 100%, fertilizer strength increase 50%, seed grow-time reduction 34%, and automation capacity 96 hours. These caps describe fully combined systems, not bonuses supplied by this building alone.